Best Game Ever

I was looking through a bunch of video game blog sites when I came across an article titled “Best Game Ever: Star Control II” from videolamer.com.  The article is written by someone who calls himself Golden Jew.  He is a fan of Warcraft 3, Warcraft 3: Defense Of The Ancients, World of Warcraft, Eve Online, Civilization 4, Alpha Centauri, Call of Duty 4, Rock Band, Final Fantasy, and Phantasy Star.

Videolamer is a blog that is dedicated to articles about obscure topics and other things that would differ from mainstream sites.

G.J. wrote about why he considers Star Control II the best game ever, discussing things such as the non-linear design so the player is never forced to do anything in a specific order.  G.J. briefly mentions the new NetPlay feature which allows 2 people to play against each other in Super Meelee over the internet.  Although it is not yet complete, it is not the most user-friendly multiplayer systems, but it’s good for anyone who is computer literate and is willing to change some of their own home network settings to get it working.  I remember trying to explain how Netplay works to a friend of mine who knew nothing about Star Control and I summarized it as “Don’t expect anything like Xbox Live”.

Another thing that interested me is the fact that he mentioned Atari’s ownership of the name “Star Control”.  Before Accolade closed down, they owned the rights to the name until they were purchased by Infogrames which was purchased by Atari.  However, this does not mean that a new Star Control game is impossible.  Atari only owns the name but not the content itself.  Toys for Bob own the plot, music, voices, characters, races, etc.  If Atari still holds the rights when Toys for Bob get a chance at that new game, it simply means it cannot be called Star Control.  I once thought about calling it “The Ur-Quan Masters 2″.

G.J. had a nice conclusion, pointing out that anyone who plays this will be hoping for more:

“On the whole, Star Control II is a very cool RPG. Typically we think of RPG games as adventuring across a planet, wielding gun-blades and finding out that we’re either the dream of a dying civilization nightmare, or roaming about a nuclear wasteland looting WalMarts. Star Control II was unique in that it had a galaxy of things to do and a deep, compelling backstory. Although a legitimate sequel seems extremely unlikely, due to a number of rights issues, anyone who plays Star Control II will be hoping for more.”
- Videolamer.com, “Best Game Ever: Star Control II”

There’s been plenty of discussions towards whether or not Activision will ever say “yes” to a new Star Control.  I have a bunch of my own thoughts about how a new Star Control could be made but most of them are just theories without strong points and I don’t want to speculate at the moment until I get more information.  Hopefully, I’ll find the time to write about them in the future.  The currenty mystery I’m trying to solve is whether or not the formation of Activision-Blizzard will have a significant impact on Toys for Bob and Star Control.

Thanks G.J. for taking the time to write about Star Control II.  I’m glad  to see that there are people out there who continue to give it recognition.

Link: Best Game Ever: Star Control II (videolamer.com)

A Weird Letter

A week ago, I got a weird letter from someone.  It was very short, vague and had a typo:

“hey i am new at the game; and you seem to know a lot about the, and i wanted to know how many different species in the star control game and how many of them can you play as?”

Honestly, I don’t know how many different species are in Star Control.  There are the 25 races from the 25 ships in Super-Melee, then there’s Precursors, brown Ur-Quan, Taalo, Dnyarri, the creatures on the planets that can be converted into biological data, Zebranky, etc.  I would say that there are over 25 different species, although not all of them are seen or encountered.

Regarding how many alien races the player takes control of is one:  The human captain.  However, when the player enters combat, the player will take on the role of the captain of whatever ship is chosen for each battle.  So my final answer for this question is one.  Whenever the player encounters another ship and engages in a conversation, it’s always from the perspective of the human captain.

Although I am a fan of the Star Control universe, I do not know everything there is to know about it.  I find myself reading the Ultronomicon, reading quotes from the forums and trying to remember certain pieces of dialog from Star Control II.

I hope that answers those questions.  It’s like asking “How many songs are in Rock Band and how many of them you can play?”  There is no definitive answer.  I’d like to say that all the questions that are left unanswered in Star Control can only be answered with a true sequel to Star Control II.