Here’s a video recorded by Jordan Myronuk showing off what have so far during development. It also shows off how this will be making the transition to the third dimension with ship combat and space travel.
I like the way the planets are shown with the moon orbit paths shown with lines just like in UQM. It makes it easier to find a moon in 3D space without forcing the player to reorient themselves every time.
The 3D planets look very nice as well. The clouds moving around the planets gives the impression of layers for the planet rather than a static texture or animation loop.
A Star Control game is no easy task. In fact, when TFB was working on SC2, Accolade wanted them to finish the game before they completed everything. This would result in things such as the removal of the Groombridge encounter and the infamous planet lander bug.
Anyways, the video is a good teaser of what’s to come. Making the transition to the third dimension is always tricky. I can’t wait to see more.
What do you think about the transition from 2D to 3D, whether it is Star Control or another game?